Inspiring Australia is offering community groups of all kinds support of up to $20,000 towards Maker Projects. Stream B of the Maker Project grants cover events and education activities delivered in the community that promote young people’s participation in science, technology, engineering and maths – the STEM disciplines. The intention of this funding is to support activities that will encourage audiences under 18 years of age to develop practical skills, creativity and entrepreneurial thinking.
In order to qualify for this funding, organisations must have an ABN number and be able to demonstrate past experience in delivering innovation, entrepreneurship and enterprise focused education activities for young people. Other criteria include the applicant having an appropriate venue in which to hold activities and participation by industry partner organisations and mentors.
The applicant must be able to provide opportunities for program participants to work with technical experts, inventors, innovators and entrepreneurs to gain practical knowledge and skills in design, technology, innovation and entrepreneurship. Applications are encouraged from regional organisations including libraries, museums, galleries and community groups with a track record of engaging young people with educational programs.
More information about Maker Projects Stream B
Inspiring Australia is offering community groups of all kinds support of up to $20,000 towards Maker Projects. Stream B of the Maker Project grants cover events and education activities delivered in the community that promote young people’s participation in science, technology, engineering and maths – the STEM disciplines. The intention of this funding is to support activities that will encourage audiences under 18 years of age to develop practical skills, creativity and entrepreneurial thinking.
In order to qualify for this funding, organisations must have an ABN number and be able to demonstrate past experience in delivering innovation, entrepreneurship and enterprise focused education activities for young people. Other criteria include the applicant having an appropriate venue in which to hold activities and participation by industry partner organisations and mentors.
The applicant must be able to provide opportunities for program participants to work with technical experts, inventors, innovators and entrepreneurs to gain practical knowledge and skills in design, technology, innovation and entrepreneurship. Applications are encouraged from regional organisations including libraries, museums, galleries and community groups with a track record of engaging young people with educational programs.
More information about Maker Projects Stream B
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