Inspiring Australia is again offering community groups funding support of up to $20,000 through Stream B of the new Maker Project grants designed to support community groups to establish maker activities.
Maker activities can include electronics, design, coding and 3D printing – anything that encourages audiences to develop practical skills, creativity and entrepreneurial thinking.
To apply, applicants need an industry partner and access to a community space that can provide public access to your maker activities.
Grant funds can be used to cover events, activities and education programs targeting people under 18 years of age and delivered in community settings. One objective of this funding is to promote young people’s participation in science, technology, engineering and maths – the STEM disciplines.
The CORRIDOR project, the lead organisation of the Orange Cowra Cabonne Science Hub, was successful in securing a $20,000 grant in June 2017. The group has used these funds to purchase equipment including a 3D printer, microscopes and telescopes. It is now developing a regional program of activity that will be led by STEM professionals.
Convenor Phoebe Cowdery says the equipment will enable community members to regularly gain access to technology that encourages them to investigate and explore industrial design, 3D printing, CAD file creation, Biology, Ecology and other STEM projects.
“Our vision is for a new community makespace to be established and run as STEM education facility serving communities in Orange, Cabonne and Cowra,” she said.
“In addition to fitting out a dedicated space, we also plan to deliver pop up STEM activities throughout the region,”
To qualify for this funding, organisations must have an ABN number and be able to demonstrate past experience in delivering innovation, entrepreneurship and/or enterprise-focused education activities for young people.
Other criteria include the applicant having an appropriate venue in which to hold activities and participation by industry partner organisations and mentors.
The applicant must also be able to provide opportunities for program participants to work with technical experts, inventors, innovators and entrepreneurs to gain practical knowledge and skills in design, technology, innovation and entrepreneurship.
Applications are encouraged from regional organisations including libraries, museums, galleries and community groups with a track record of engaging young people with educational programs.